RPS interviewed Randy Smith about immersive-sims and the future of games, an awesome read for all the game designers:
“..to make an immersive sim which I’m really excited about, we have to look deeper into the future and make something that would have genuinely surprised the living shit out of everyone at Looking Glass working on Thief.”
“..learning a story through environment and deciding what you’re accomplishing in games… and finding a lightweight way to bring them to a wider audience”
– Randy Smith