Archive for February, 2010

28
Feb
10

Robot Unicorn Attack

Robot Unicorn Attack (Flash) … need I say more? 🙂

22
Feb
10

“Future of Games” talk by Jesse Schell (DICE 2010)

Jesse Schell’s talk about the future of game design as it invades the real world is just astounding. If you do experience design of any kind it’ll be the most valuable (and entertaining) 20 minutes you’ll spend all week. (link)

22
Feb
10

Neo Tokyo – Half Life 2

Neo Tokyo

Neo Tokyo = a total conversion for Half Life 2

I was considering writing a comprehensive list of why you should play Neo Tokyo but I’ll just stick to a list of words that come to mind: cyber punk, guns, thermoptic camo, ghost in a shell, guns, motion vision, cool, guns, guns

Neo Tokyo

18
Feb
10

Colorblind

Colorblind (iPhone/iPod Touch)

18
Feb
10

AGS Best Games of 2009 Awards

As it says here, this is “the award for Best Game Created with AGS for 2009, the true Game of the Year of ‘09”. You can cast your vote here.

18
Feb
10

Allods Online

Yes, this is a WoW clone, but it doesn’t try to hide it. It’s also free (open beta available now).

…and it’s got undead robotic mages in it!

09
Feb
10

One Button Bob

One Button Bob

03
Feb
10

Irrational talks Thief

In this February podcast of Irrational Games, Ken Levine, Dorian Hart, Rob Waters and some of the designers and artists from Irrational talk about Thief, a very interesting insight behind the scenes of the legendary game.

I’ve cut only the 7 minutes fragment of the podcast where they talk about Thief and you can listen to it here:

03
Feb
10

I Remain

01
Feb
10

hope

Hope is a collaborative game project created by Steven Poulton and Ben Chandler in under two days

via IndieGames.com




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