Robot Unicorn Attack (Flash) … need I say more? 🙂
Archive for February, 2010
Robot Unicorn Attack
Jesse Schell’s talk about the future of game design as it invades the real world is just astounding. If you do experience design of any kind it’ll be the most valuable (and entertaining) 20 minutes you’ll spend all week. (link)
Neo Tokyo – Half Life 2
Neo Tokyo = a total conversion for Half Life 2
I was considering writing a comprehensive list of why you should play Neo Tokyo but I’ll just stick to a list of words that come to mind: cyber punk, guns, thermoptic camo, ghost in a shell, guns, motion vision, cool, guns, guns
Colorblind
Colorblind (iPhone/iPod Touch)
AGS Best Games of 2009 Awards
Allods Online
One Button Bob
Irrational talks Thief
In this February podcast of Irrational Games, Ken Levine, Dorian Hart, Rob Waters and some of the designers and artists from Irrational talk about Thief, a very interesting insight behind the scenes of the legendary game.
I’ve cut only the 7 minutes fragment of the podcast where they talk about Thief and you can listen to it here:
hope
“Hope is a collaborative game project created by Steven Poulton and Ben Chandler in under two days“
via IndieGames.com