Archive for February, 2011

27
Feb
11

Game Connect ’09: Tim Stellmach

Conference opening by Game Developers’ Association of Australia President, Tom Crago, followed by international keynote speaker, Tim Stellmach.

Tim Stellmach is now Design Director at Vicarious Visions, the New York-based developers of the new action-RPG Marvel Ultimate Alliance 2. He is an 18-year veteran of the games industry, and a principal designer of such acclaimed titles as Thief and System Shock. Tim has also worked on games as diverse as Ultima Underworld, Deus Ex and Guitar Hero.

18
Feb
11

Can Indie Game Developers Survive?

“The video game industry comes under the microscope as Game Theory with Scott Steinberg takes a detailed look at the current reality of game development and publishing, including how just how cutthroat today’s market has become. Here, gaming’s biggest names from Peter Molyneux to David Perry debate the changing nature of the business, whether there’s still a place for indie game studios and the shifting scale of risk vs. reward. If you’ve ever dreamed of making your own video game, don’t miss it.”

08
Feb
11

Video Game Storytelling

From Game Theory Online.

02
Feb
11

Storytelling in Video Games

Richard Perrin gave a 5-minute rant at the World of Love conference in London last week, and has now uploaded a re-recorded of the talk along with the slides.




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