Posts Tagged ‘Tim Schafer
06
Jul
10
Making of Brutal Legend
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We continue our journey back in time, this time travelling alongside Tim Schafer, who was so kind to remember that 20 years ago he got his first job in the games industry. And while some of us start small, the dude scored a job at freakin’ LucasArts 🙂
Typical for Schafer, the story of how he ended up getting this job is full of funnies. And drawings. And failure. And win. Epic!
Tim Schafer uploaded the entire Grim Fandango design document for the internet to pick to pieces.
The 72-page document dates back to 1996 and if you have even the least bit of interest in Grim Fandango or game design in general, we urge you to download yourself a copy.
“People said the puzzles in Grim were super hard, and I’ve always maintained that this was due to a deep character flaw or mental illness on the part of the player” writes Schafer on the Double Fine website.