Posts Tagged ‘game design

01
Oct
09

Twenty Sided: NPCs and Immersion

“Immersion is one of those qualities like creativity or morale: There is precious little you can do to enhance it, and a million ways you can kill it.”

NPCs and Immersion @ Twenty Sided

24
Jun
09

Teaching Game Design

Ian Schreiber has started what he calls “an experiment in game design and pedagogy” – an online summer course on game design that starts on Monday, June 29. It’s an interesting idea and I’m really curious how it will work out.

You can find more details about the course and how you can take a part in it on the “Teaching Game Design” blog.

17
Jun
09

Teach me to play

Teach me to play
The Brainy Gamer talks about how games explain their rules to the players, relying his observations on the tutorials of 5 games. Also, the comments of the article are not to be ignored.




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