In the first part of this podcast, Chris Avellone discusses Planescape: Torment, Fallout: New Vegas, and player expectations in RPGs.
28
Jul
11
In the first part of this podcast, Chris Avellone discusses Planescape: Torment, Fallout: New Vegas, and player expectations in RPGs.
I still would have asked him: How come most Obsidian games come out unfinished and look like scorched carcasses of their previous versions?