Posts Tagged ‘superbrothers

07
May
11

Craig Adams talks Sword & Sworcery EP

S&SEP

Craig Adams, creator of iPad/iPhone game Superbrothers: Sword & Sworcery joins Dan Benjamin in this podcast to talk about creating the amazing game, the importance of crafting user experience, impossible transitions, and “pretending long enough” to be successful. A lot of talk about the making of the game!

25
Mar
10

Less Talk, More ROCK

“The native language of videogames is neither spoken nor written”

Read it.




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