Archive Page 2

15
Jul
11

Blade Symphony – A Source Mod

Blade Symphony

14
Jul
11

Hunting Arrows

Hunting Arrows

27
Jun
11

Ben Cousins on Paying to Win

Ben Cousins, former general manager of Easy EA (the division that spearheaded F2P games) gets down and dirty with a very controversial subject: how would players react if a competitive game would start selling “performance influencing” items?

It would fail, you say, just like Battlefield Heroes (the main focus of this presentation) did, right? Well, you might be surprised…

Ben Cousins – Paying to Win

Make sure you can see the notes in the ppt, it makes everything much clearer.

19
May
11

Video game history with Tim Schafer

Video game history with Tim Schafer

07
May
11

Craig Adams talks Sword & Sworcery EP

S&SEP

Craig Adams, creator of iPad/iPhone game Superbrothers: Sword & Sworcery joins Dan Benjamin in this podcast to talk about creating the amazing game, the importance of crafting user experience, impossible transitions, and “pretending long enough” to be successful. A lot of talk about the making of the game!

04
Apr
11

History of Volition

Game Informer have put up an hour long documentary on the history of Volition, the developers that got their start making Descent, and then went on to make Freespace 1 & 2, Red Faction and its sequels, and most recently the Saints Row games. (via)

23
Mar
11

GDC 2011 Lectures

The GDC Vault service has debuted both free and subscriber-only video, audio and slides from this month’s 25th Game Developers Conference in San Francisco, including free Doom, Populous and Out Of This/Another World postmortem videos.

more stuff here!




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