Postmortem: ACE Team’s Zeno Clash

Zeno Clash

Another interesting read from Gamasutra: a post-mortem for ACE Team’s indie hit Zeno Clash. There are a few novel things that this post-mortem deals with:

– first of all, a look at how low-budget games are made (250.000$ is damn cheap)

– second, how to deal with a failed project and turn it into a more successful one

– third, the advantages of being a developer in a “third world country”


0 Responses to “Postmortem: ACE Team’s Zeno Clash”

  1. Leave a Comment

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s




  • 74,975 hits

%d bloggers like this: