Archive for May, 2009



27
May
09

The Gutter

The Gutter

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27
May
09

PaperWorld

26
May
09

The Illuminated Ones

The Illuminated Ones
The Light and Shade of Level Design

26
May
09

The Game Probe: Thief Deadly Shadows – The Presence of Self

26
May
09

System Shock – portable and ready to play

System Shock

I recently started to replay System Shock 1, one of the greatest games of all time.

Why? Because it’s solid design still works like a charm, even now. Go on and read this article on Resolution Magazine to get a better idea.

How? By using a clever little package called System Shock Portable, which allows you to play the game from any USB device (or your HDD if you want it that way). It also comes with updated resolution packages (up to 1076×1024) and stereo sound.

Remember, System Shock is abandonware, so it’s free to play.

26
May
09

Trokia’s Fallout project

26
May
09

Problems vs. Choices in video games design




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