Archive for the 'link' Category

15
Jul
14

Gone Home

“Gone home” feels like the next step for “Dear Esther” but its beyond that. It feels like a fluid story telling experience made possible through a video game medium.

http://www.gonehomegame.com/

http://store.steampowered.com/app/232430/

28
Jul
11

Chris Avellone – Developing Expectations

In the first part of this podcast, Chris Avellone discusses Planescape: Torment, Fallout: New Vegas, and player expectations in RPGs.

14
Jul
11

Hunting Arrows

Hunting Arrows

07
May
11

Craig Adams talks Sword & Sworcery EP

S&SEP

Craig Adams, creator of iPad/iPhone game Superbrothers: Sword & Sworcery joins Dan Benjamin in this podcast to talk about creating the amazing game, the importance of crafting user experience, impossible transitions, and “pretending long enough” to be successful. A lot of talk about the making of the game!

23
Mar
11

GDC 2011 Lectures

The GDC Vault service has debuted both free and subscriber-only video, audio and slides from this month’s 25th Game Developers Conference in San Francisco, including free Doom, Populous and Out Of This/Another World postmortem videos.

more stuff here!

11
Mar
11

BioShock: The Unofficial Flash Game

BioShock - The Flash Game

 

BioShock: The Unofficial Flash Game

10
Mar
11

Hawken

Hawken




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