Another interesting read from Gamasutra: a post-mortem for ACE Team’s indie hit Zeno Clash. There are a few novel things that this post-mortem deals with:
- first of all, a look at how low-budget games are made (250.000$ is damn cheap)
- second, how to deal with a failed project and turn it into a more successful one
- third, the advantages of being a developer in a “third world country”

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