Baldur’s Gate III: The Black Hound
Code named Jefferson and FR6, was mentioned in early 2001 as a new game in the Baldur’s Gate series to be made by Black Isle Studios using a completely new 3D engine. BG3 was originally going to be a departure from the high-powered epic of the Bhaalspawn saga to a low-key, roleplaying plot. With protagonists progressing to around level four at the end of BIS’ typically enormous campaign and a hard cap at level eight, gameplay was refocussed to a flat and wide adventure emphasizing quests over combat.
The game appeared to be canceled in 2003, just before its engine was re-purposed for Black Isle’s ill-fated Van Buren Fallout 3 project. The Black Hound is currently under development as a module for Neverwinter Nights 2, being developed by Josh Sawyer, one of the designers of the canceled game.
On 2 December 2008, Atari stated in a press conference that the Baldur’s Gate series (among others) would be revisited after 2009.

Come on, share the whole pic. It’s an amazing piece of art
alright, more concept art from The Black Hound can be found on the website of the artist Vance Kovacs – http://www.vancekovacs.com
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